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IPG.ie - Frontier Paintball, Bray -- Review and Video

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  #1  
Old 22-09-2007
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Default IPG.ie - Frontier Paintball, Bray -- Review and Video



Name & Location:
Frontier Paintball, Killruddery House, Bray. Co Wicklow
Click on Frontier on the MAP HERE

Website Links:
www.frontierpaintball.ie

Field type:
Woodsball with two speedballish type fields. One with Barrels and another one made from sheets of wood. Bit of a hazard that one.

Number of Visits:
One, but 'I'll Be Back'

Markers: Arrow Precision Mk 2 Field Centre feed Inferno, on Pi marked Powerball Airborn regs & Pi marked Luxfer 3000psi/.48 cu in tanks.
[albumimg:d2a4e07f23]936[/albumimg:d2a4e07f23]

Can bring own marker?:
Not at present, but hopefully in the future.

Masks:
JT Elite Headshield (full head coverage)
[albumimg:d2a4e07f23]974[/albumimg:d2a4e07f23]

Paintblls used:
Zap, Powerball, Draxxus or RPS. Good Quality anyways I must. They flew straight

Pricing:
€8 for a ticket to field and then €15 for starter pack including gloves(which you keep) and 100 paintballs
Extra 100: €10 unless you bulk buy 2500 in which case it works out at €8.50

Scoring:
Scores were awarded per objective and not per kill. It worked well.

Head shot count:
No, nor do equipment hits, which was annoying in some games

Marshals:
Very good, helpful. No problems at all.
[albumimg:d2a4e07f23]951[/albumimg:d2a4e07f23]

Games:
Bomb the fort - each teams gets to both attach and defend. 10mins.
Attacking team has to plant a bomb in the fort which is defended. Bomb is only active after 2 minutes.
I thought this was the best game both in zone layout and idea

Speedball...ish
Game was hold the flags. Defend your own while grabbing the enemy flag. 10mins
Field was made of wooden sheets with holes cut in. The worst of the fields we play on. There is a serious slop to the sides and lots of stones to get hurt on. Also, I think the bunkers need to be redesigned, the side supports protrude out quite a bit and I and many other slid into the side. The rules of this game need to be rethought also, no mask or equipment hits count. Althought this may increase paintball usage, it is very frustrating to the player. Combined with the 'no 10 yard rule', it stripes your possible tactics very bare.
[albumimg:d2a4e07f23]954[/albumimg:d2a4e07f23]

Capture the village
Cant remember the exact idea cause I was on the camera. Attack the village and defend the village. 10 mins.
There are 5 buildings that a team gets points for if it is occupied by a team member at the end of the game. This is a pretty cool game also. Prob the second best I thought.
[albumimg:d2a4e07f23]964[/albumimg:d2a4e07f23] [albumimg:d2a4e07f23]967[/albumimg:d2a4e07f23] [albumimg:d2a4e07f23]968[/albumimg:d2a4e07f23]

Raise the flag - attack the huge fort basically
This game is another basic attack and defend. There is a pretty impressive fort up up high. (10 mins)
Attackers start below and have to attack uphill, defeat people in the fort and then raise the flag on the top of the fort. It is by far the hardest game as the height advantage is huge.
[albumimg:d2a4e07f23]980[/albumimg:d2a4e07f23] [albumimg:d2a4e07f23]979[/albumimg:d2a4e07f23] [albumimg:d2a4e07f23]981[/albumimg:d2a4e07f23]

Speedball...ish on the Barrels.
I didn't play this game. Looked a lot more level that the other speedball and might be good for a team to train.

Review:
I didn't know what to expect when I went up to Frontier first, I had never experienced 'franchise' paintball before, and I must say I was impressed with the set up. Just like the the Burger Kings and the McDonalds who have been making burgers and chips for years, the Delta Force group have been running paintball for years, and it shows. It is a very stream lined operation in just about every thing that they do, from the touch screen tills to keep track on ammo etc, right up to the five 300psi fill stations that they had at the marker holding area.

Lets start with getting there. It is relatively easy to find if you are able to get to the N11. The venue is based on the grounds of Kilruddery House. There is a long lane up to the venue and there are KILLER speed ramps on it, seriously people. If you have a lowered car, then leave it at home.

Their map: http://www.frontier-paintball.ie/frontier-map.htm
PaintBaller.ie Map coming soon

Upon arrival, we were greeted by marshals who directed us where to go sign in. This is just your basic weaver. Then you are issued with overalls, battle packs, body armour etc if required. I am not 100% sure, but I didn't see or ask for a changing room, I just went straight for the toilets. A changing room might be a good idea, especially for when it starts to get wet during winter and people will be bringing spare cloths etc. A new idea is that you are assigned with a hopper for the day instead of a marker. I think this idea works very well. It works well for the punter not having to worry about remembering their marker number and it helps in the running of the site as it is easy to swap around markers is there is a problem with any. Also, different to any site that I have been to, you buy your paint up front mostly. This would work will for large groups who want to buy their box at the start etc. Paintballs are available to buy during each game also. There is no paintballs available during game. This works well for most as if you have 200 in the hopper and 400 in your pack, it would cover the regular punter. This system does not favour the trigger happy, as Bez found out and started to fire blanks

The equipment is top notch, as Ming mentions that this is to be expected for relatively new equipment. The Markers shot straight and were vary consistent for rental standards, I was actually able to sniper and get a few kills during the day which please me. The fact that HPA is on site will also help the equipment as it is far better than Co2, for both shooting and the life of the marker, 0-rings etc.
I can not comment on the mask, but I didn't not hear the usually complaints of fogging masked etc. The paintballs were of good quality, flying straight mostly. No breaks in the hopper and on the whole they broke, I got one or two bounces alright.

The whole venue is basically on a hill side, and this is reflected in the games. The games all have a clear height advantage to the defender. On the 'Attack the Village' and 'Bomb the Fort' games, there is just enough space for some flanking moves. The 'Raise the Flag' game how ever is very tricky and I didn't get a good chance to work out the best mode of attack. The game zones on a whole are surprisingly small I thought. In the 'Bomb the Fort' game, the spawn point of the attackers is just in range of the people defending the fort. This is a disappointment for some one like my self who likes a bit of space for plenty of manoeuvres and flanking, Crossfire is great for the flanking due to its plenty of space on some of the zones. There is adequate man-made cover however on the game zones via wooden bunkers. I'm sure that after a second visit, we will see where more cover is needed to increase the playing experience of the both the punter and the experienced player. On a note, some of the trees could be trimmed of the lower branches.

The hill on the wooden speedball field [albumimg:d2a4e07f23]943[/albumimg:d2a4e07f23]

The marshalling on the day was one of the best that I have experienced. Each group seemed to be assigned a head marshal (or was that just us) who looked after the markers for each group. This head marshal explained all the games rules and generally was with us most of the day. The games were explained very clearly. The safety talk at the start of the day is also very good. It is a pre recorded safety talk delivered over a clear PA system in conjunction with a demonstration with a gassed up marker with, yes a barrel condom on. Safety First thank god (see http://www.paintballer.ie/viewtopic.php?t=690 for safety reference). This is the best way as it means that a prerecorded message in various languages can be used for say a group of polish players etc. On the marshaling front, I do not know if it is a reflection on them or just the group of the day, but I didn't hear one a marshal asking some body to keep their mask on.

Half way through the day, there is a spot of food on the go. It is the standard burger on offer, but you also get a sausage bun for your €6. It was grand, filled a gap and keeped you going for the day. Some running drinking water is a must though, and infact a legal requirement I think I heard some where. A place that serves food has to have drinking water on offer, but I am not 100% sure on this fact.

Rating:
I give it 9/10
I am docking marks because the game zones are a bit on the small side, the speedball zone (wooden one) needs to be rethought in both resign and rules. Also, no place is perfect.

Conclusion:
From what I see here, the 'franchise' paintball model seems to work. Frontier is built on a business model that is proven and tested in the UK and so is expected to work over here. I only hope that this business plan has a little section in it for the development of the game and players and not just the the profit and loss account. Only time will give the answer to this question.
The voucher idea seems to be working well for them also, punters would think nothing of €8 for a paintball ticket while out and about in the shops. Chances are are that some might not even turn up. I would be interested to know of how many people who have played over the last 8 or so weeks were people who had the vouchers and how many just booked it. The true performance of the venue can really only be assess once all these people with vouchers have all been used up and the venue has to rely on the normal booking system alone. So i would think that the next 6 months will be critical for Frontier in this now saturated Dublin Paintball Market.

I think that i have been fair in this review. If you have any comments or questions, then you know where I am.

Richie


Pictures:

Video on the way


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Last edited by Richie; 31-03-2009 at 05:37 PM.
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  #2  
Old 23-09-2007
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Default Re: Frontier Paintball - Bray

26 views and no replies!...OK i'll start this one off..

Name & Location: Frontier Paintball, Killruddery House, Bray. Co Wicklow

Website Links: www.frontierpaintball.ie

Field type: currently 4 woodsball fields - fort, village, 2 storey castle, jungle and coming soon: bridge field - ground has been too wet to build it so far!
plus 2 speedball type fields - one with wooden barricades and the other with oil drums - both with no trees to spoil your snapshot,for all you sup'air fans!

number of visits: - i work for them!

Markers: Arrow Precision Mk 2 Field Centre feed Inferno, on Pi marked Powerball Airborn regs & Pi marked Luxfer 3000psi/.48 cu in tanks. - We're 100% EU pressure vessel compliant!

Can bring own marker?: No, not at the present time, but we're looking into changing this

Masks: JT Elite Headshield (full head coverage) Also free use of , front and back body armour - no welts and no pain

Paintballs used: Zap, Powerball, Draxxus or RPS. We have 4 suppliers and paint suppliers vary from week to week. Zap are developing our own ball which is on trial at present (black/yellow split shell + yellow fill). Paint costs 10 Euro per 100 if bought in 100's or 8.50 Euros if bought in quantities of 2500 to share with your group.

Pricing: Various ways to pay and play play, but you can't turn up without booking first - Either buy VIP tickets - really good deal (look out for the ticket sellers in a shopping mall near you, although they come and go a lot so buy them on the day if you see them.) , or pay the standard rate entry call 1800 246 200 or phone the same number if you have a large group to ask if there are any deals - not always available. Paint: see above.

Scoring: 12 games played in total: 10 points for a win, 0 for a loss and 4 for a draw. Bonus points awarded at Ref's discretion - cool moves, downright sillyness etc Certificates to all players.

Head shot count: No

Marshals: Fairly new - we've only been open a couple of months, but eager and polite and training ongoing. And Mark...

Games: 12 in total: Two games on each field so everyone has a chance to defend or attack...Objectives vary from field to field: Centre Flag, End Flag, Assassinate the General, 'Bomb' in the fort, Raise the flag on the castle), Occupy all 5 huts in the village, Total elimination (speedball) and once the bridge field opens, take the flag across the bridge to the opposition base to win.


Review:Lovely location,quite hilly so over 40's should start cardio training a couple of weeks before their game, or bring an inhaler lol! The hills make for interesting games and afford good cover. Food is yummy, tea and coffee is free all day, Manager is a great laugh, Guns and goggles are 8 weeks old, Compressed air system is state of the art - supplied by the Millennium Series air guru's H-PAC. (Cheers Trev & Tim!)

HINT: If you want to save a few Euros to spend on more paintballs - bring your own fizzy drinks and water

Rating: Duh! 10/10 of course But then i'm biased... i work for the company who runs this centre!

Conclusion: Try it at least once! You can't have an opinion if you haven't sampled it! But our present repeat business so far suggests we're doing a grand job


Pictures: Coming soon!
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  #3  
Old 23-09-2007
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Default Re: Frontier Paintball - Bray

Name & Location: Frontier Paintball, Kilruddery House, Bray

Website Links: www.frontier-paintball.ie

Field type: Woodsball with two speedball fields

Number of Visits: 1

Markers: Arrow Precision Mk 2 Field Centre feed Inferno

Can bring own marker?: No

Masks: JT Elite Headshield

Paintblls used: Zap Spank Paintballs

Pricing:
€8 for a ticket to field and then €15 for starter pack including gloves(which you keep) and 100 paintballs
Extra 100: €10 unless you bulk buy 2500 in which case it works out at €8.50

Scoring: Points for completing objectives within games

Head shot count: No and neither do hits on equipment

Marshals: Very helpful and friendly. They explained the games clearly and were vigilant when on field

Games: Plant the bomb, Speedball, Capture the village, Attack the fort

Review:

On first entering Frontier, you have to get your whole group to sign the waivers and then hand them in as group leader. It is at this point that you can also obtain the waiver forms for using your own mask which must be filled out before you can use your own equipment on site. Black overalls, masks, body armour, pods and battlepacks are available in the main reception area as are Extreme Rage hoppers. A novel idea (at least in Ireland) used by this site is that you are not assigned a marker for the day but instead a hopper so that there is no chance of someone accidentally (or deliberately) taking your marker and hence your paint as you return to reception area after every game and take the hopper off the marker before you return it to the marshals to be cleaned and re-gassed. The safety announcement is pre-recorded and broadcast over loudspeakers which means everyone can hear it, nothing will be left out and it was a pretty good safety announcement as the message of keeping your mask on at all times was repeated throughout and as I did not hear one instance of a marshal yelling at someone to keep their mask on. The set-up of the site also assists in this endeavour as there are no safe-zones within the games area, only dead zones meaning that once you put your mask on to leave the reception area and go through the tunnel where you are given your marker, your mask doesn't come off till you are back in the reception area. Simple. What was unusual was the complete lack of a surrender rule. By this I don't mean that the site condoned shooting someone at point blank range. Rather that you would just avoid getting within 10ft of an opposition player and if this did occur, that the two of you would back off without firing. It was also a nice surprise to see the marker demonstration being given using an unloaded marker with a barrel condom.

The markers are all in great condition as is to be expected from rentals which have only been in use for a few weeks. They are fitted with a double trigger which for a mechanical marker was pretty light though not quite so light that you could "walk" it with ease. According to a marshal they are completely stripped and cleaned at least once a week which is quite a chore considering there are 250 markers at the site but it will stand to them in the end. I should also point out that the markers were surprisingly accurate for rentals probably due to the HPA used with them and also the quality of the paint which was pretty good for site standards. The purple fill and shell could make it difficult to see where your shots were going in the forest though I did see a sign up stating that purple was the paint colour in use for that day so this obviously changes ona daily basis.

And so, on to the games. The first up was a simple attack the fort game with the added objective of planting a bomb beside the fort. The bomb only became armed and hence allowed to be planted after two minutes had elapsed. Attackers had unlimited lives while defenders had only one and had to leave the fort once eliminated. The defenders were also confined to the fort for the first two minutes of the game. While the game was enjoyable, I felt that with a 25 v 25 game (as these areas are meant to take 50 at a time) this would essentially turn into a turkey shoot as the area was just about right for the 12 a side game we had.

After this we were taken onto the speedball field which had a graveyard theme and composed of different shaped wooden bunkers. While sliding would not be recommend as there were one or two rocks were or there, my main complaint was the rule that no equipment shots counted. As only the head and marker were often the only parts you could see of your opponent, it meant that the "speed" in the speedball part of the idea was rendered obsolete. Again the area was probably too small for a 25v25 game.

We then played a game where one team started on the high ground and the other, the low ground and both had to take control of four huts situated throughout the area, two on the high ground, two on the low ground and then the sides would be switched. This game was a lot of fun and the one I enjoyed the most. My one complaint is an abundance of nettles around the periphery of the high ground making sneaky flanking moves possible but very painful.

Finally we came to the final game which required one team to defend a two storey fort while the attackers had to lower a flag at one of the corners of the fort. Again, the defenders could only leave the fort after two minutes had elapsed and had only one life while the attackers had multiple lives. No problems with this game and enjoyed it very much

When we had returned to the reception for the final time and returned our equipment, we were presented with little certificates for coming first and vouchers for 100 free paintballs, which is a nice touch and one I haven't experienced before.

Rating: 8/10

Conclusion:

So what did the 2 marks get docked for. Well I'll tell you but first I would like to point out that I cannot actually fault the setup of the place. From the reception to the safety to the markers, there is no fault that I can see. It's pretty damn good as one would expect from a franchise which has been so successful in the U.K.

The marks get docked for the lack of a surrender rule and no equipment hits which means eliminating someone can be a right pain in the ass. Add to that the fact that the armour provided seemed to promote bounces like nothing I have ever seen. (Though it probably was manufactured to paintball specifications and as the other team were saying things about us, it may also have been the paint. I will say I shot a guy five times in the back from 20m and all of them bounced. I had to resort to shooting him in the shoe). Marks are also docked for the size of some of the zones being too small, in my opinion at least, for the numbers that might be using them. My final complaint is that the paintballs are not podded but instead given out in bags of 100. I suppose that this is because people will probably fill their hoppers before each game and not actually bring a battle pack out with them but for those of us who like to be a bit more liberal with the paint, podding the stuff is something I'd rather not have to do and no other site requires its customers to do unless you bulk buy the paint.

All in all though, a good site and well worth another visit.


Pictures: http://www.paintballer.ie/album_cat.php?cat_id=69
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  #4  
Old 23-09-2007
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Default Re: Frontier Paintball - Bray

Name & Location: Frontier Paintball, Killruddery House, Bray. Co Wicklow

Website Links: www.frontierpaintball.ie

Field type: not too bad the bomb in the hut game (can't remember what its called) which i might add we have the best time at completeing (2 minutes and 1 second)
is realy good. but the walk to it will kill you! just make sure to ask the marshal questions when you finally get up there (it will give you time to catch your breath).
every other feild is really good, the village is nearly impossible to win if your coming from the bottom, and a bit too easy if your coming from the top.
the two story castle is VERY well built but oh my good climbing that hill is nearly suicide!

the speedball pitches are nice but the ground is quite uneven and the one in front (with the oil drums) has a risk of breaking your ankle.

HOWEVER
it is a really really nice layout with very good line of sight and great cover,
i loved it!
just level out the ground more and its perfect.

number of visits: - 1 at the moment but Will be going again!

Markers: Arrow Precision Mk 2 Field Centre feed Inferno, on Pi marked Powerball Airborn regs & Pi marked Luxfer 3000psi/.48 cu in tanks. quite nice i would like a longer barrel or maybe the option of getting a sniper barrel. that would be REALLY REALLY nice. (hint hint)

Can bring own marker?: No, not at the present time, but we're looking into changing thisno offence but sooner the better.

Masks: "JT Elite Headshield (full head coverage) Also free use of , front and back body armour - no welts and no pain Wink" no pain, no gain i got to use my own which was nice but the maskes(goggles) looked in very good condition(i know there only new) but the can still get messed up really quick (seeing as there rentals)

Paintballs used: SPANK! i love them for woodsball. they fly nice and straight (with a longer barrel) and hit the target most times, the only problem is that they dont break very easy, you need a near perfect shot. Paint costs 10 Euro per 100 if bought in 100's or 8.50 Euros if bought in quantities of 2500 to share with your group.


Scoring: 12 games played in total: 10 points for a win, 0 for a loss and 4 for a draw. Bonus points awarded at Ref's discretion - cool moves, downright sillyness etc Wink Certificates to all players.

Head shot count: No (but its so much fun) i mean thats bold and a waste of paint.

Marshals: "Fairly new - we've only been open a couple of months, but eager and polite and training ongoing. And Mark... Wink" i see no reason to disagree!

Games: 12 in total: Two games on each field so everyone has a chance to defend or attack...Objectives vary from field to field: Centre Flag, End Flag, Assassinate the General, 'Bomb' in the fort, Raise the flag on the castle), Occupy all 5 huts in the village, Total elimination (speedball) and once the bridge field opens, take the flag across the bridge to the opposition base to win.


Review:overall i had a great day! the food was hot and the staff that serve the food were just as HOT! it was nice to see lots of girls playing too.

i was disappointed that there was no paint for sale on the field! im quite trigger happy and ran out of paint in all my games! 1 hopper and 4 pots just isn't enough for me sorry.
The walk to some of the game sites is just far too hilly you need to get some camels or something to carry people to them.
longer barrels are nearly a must but apart from that a perfect place to have a perfect days paintball.

Just one more thing we got a really nice day as in it was sunny, however i can picture that 2 storey castle game being a nightmare in the rain!


Rating: i'd give it 8/10 1 point lost for the steep hill walk to one of the game sites and the, 1/2 point lost for not having paint in the game area's and the other 1/2 point for not having a slightly longer barrel

Conclusion: Try it at least once, then twice and so on! i would and will be telling more people to go it was great! good job on a great site folks
Pictures: hopefully of the girl in the canteen really nice!

Pictures: http://www.paintballer.ie/album_cat.php?cat_id=69
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  #5  
Old 24-09-2007
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Default Re: Frontier Paintball - Bray

Ok guys this is my first review and is based on my view as a woods baller.

Name & Location: Frontier Paintball, Kilruddery House, Bray

Website Links: www.frontier-paintball.ie

Field type: Woodsball with two speedball fields

Number of Visits: 1

Markers: Arrow Precision Mk 2 Field Centre feed Inferno

Can bring own marker?: No

Masks: JT Elite Headshield and body armour (for woman or people scared of getting hit)

Paintblls used: Zap Spank Paintballs (Purple)

Pricing:
€8 for a ticket to field and then €15 for starter pack including gloves(which you keep) and 100 paintballs (However I never got the gloves a painful little over sight i'll explain later)
Extra 100: €10 unless you bulk buy 2500 in which case it works out at €8.50 (which isnt really explained by the guys selling the tickets, I was told prior to showing up that it was £8.50 per 100.

Scoring: Points for completing objectives within games were 10 for a win 4 for a draw and 0 for a loss.

Head shot count: No and neither do hits on equipment how ever spash from things hitting the tombstones was enough to eliminate in the speedball graveyard.

Marshals: Very helpful and friendly. They explained the games clearly and were vigilant when on field, Also Mark was a great help as he was possibly as experienced as some of our guys.

Games: Plant the bomb, Speedball graveyard, Capture the village, Attack the fort

Review:

On first entering arriving at the venue you are asked to sign a form then pass this form to a group leader. It is at this point that you can also obtain the waiver forms for using your own mask which must be filled out before you can wear your own mask and clothing on site. Black overalls (possibly not the best colour as you are hiding around the the forest and you are a dead giveaway), masks, body armour, pods and battlepacks are available in the main reception area as are Extreme Rage hoppers. Something else I found strange but a welcome change was that you do not get assigned a marker for the day but instead a hopper so that there is no chance of someone accidentally robbing your marker. You return to reception area after every game and take the hopper off the marker before you enter the reception the marker is then cleaned out and regassed, this is good as some of the people using the markers were placed barrel face down in the mud and on one occasion I had to clean the barrel for a girl which had mud and a paint ball blocking the barrel. The safety announcement is pre-recorded and broadcast over loudspeakers which means everyone can hear it, nothing will be left out and it was a pretty good safety announcement although we were advised to carry the markers barrel facing up by the handle of the gun(personaly I disagree with this as it is possible for a stray paint ball to hit you under the facemask, this could damage your neck or worse) One problem i thought of was the absence of a safe area. Therefore if your mask fogged or something similar it ment you had to exit the game or sit there blind as a bat and as the first game was at the top of a large hill my mask was fogged before I even started(anybody approching 30 will understand what I mean, we aint as young as we used to be) Also there was a complete lack of a surrender rule, By this I don't mean that the site allow you to shoot someone at point blank range but they would rather that the two of you would back off without firing to a safe distance however in the heat of the action when somebody points a loaded marker at you at close range and you know there is no surrender rule you are going to shoot back.

The markers are all in great condition as is to be expected from rentals which have only been in use for a few weeks. They are fitted with a double trigger which I personaly did not like but then you cant please everyone also the Precision Mk 2 Field Centre feed Inferno is quite a heavy marker compaired to the Tippmann 98 or other similar markers also if you are sniping like me sometimes the but of the marker will hit you in the facemask this is due to the stock being very short.
These are completely stripped and cleaned at least once a week something that i think would be quite a chore as there are 250 markers at the site but this will make this place stand out against the compitition sooner rather than later.

And now the important part, the games. The first game was a bomb the compound game. The bomb only became armed after two minutes had elapsed. As we were able to communicate we found it easy to pick off the attackers who had unlimited lives while we as the defenders had only one and had to leave the fort once eliminated. The defenders were also confined to the fort for the first two minutes of the game. While the game was enjoyable, I personally couldnt see this came catering for 50 people at one time as there was about 12 of us and the bunker was fairly packed. Also as a sniper it was quite easy to take out people as the swarmed out of there spawning area.

Then we were taken onto the speedball field which had a graveyard theme and composed of different shaped wooden bunkers. The problem with this game was that head shots didnt cound nor did hopper or gun shots how ever I did take a splash from a tombstone and the marshal felt that this was enough to take me out of the game. As only the head and marker were often the only parts you could see of your opponent, it meant that the speedball idea of the game became a stalemate hiding behind bunkers ect. Oh on one occassion i slid behind a tombstone half way down the course and landed on a rather jagged rock this hurt like hell. This small field is not able to cater to a 50 people game at all.

We then played a game where we started up top of a hill facing the vilage and farm house. This was my fave game and one of the two times that I actually got killed. This game favours the high ground team. When the game was reversed and I started on the low ground we attempted to flank the team and approch from the left flank Myself and Richie came under fire and dived for cover, this was a big mistake as I landed bare handed into a nettle patch (well to be honest most of the area was a nettle patch. But as said before I enjoyed the feel of being in a besiged village. This was by far the best game.

Finally we came to the final game which required one team to defend a two storey fort while the attackers had to lower a flag at one of the corners of the fort. Again, the defenders could only leave the fort after two minutes had elapsed and had only one life while the attackers had multiple lives. Myself and Tim decided to again flank the fort, this was fun but due to the very over grown area to the bak of the fort we got caught in the overgrowth and became sitting ducks. although the cover protected us from the shots for the most part.

When we had returned to the reception for the final time and returned our equipment, we were give a little certificates for coming first and vouchers for 100 free paintballs, which was sweet, I wasnt expecting this nor have i ever experienced before.

Rating: 8/10

Conclusion:

Again Like Mingin said its hard to find fault with this Company, From the reception to the safety to the markers, there is no fault that I can point out on this trip. It was a pritty good day and is probably expected from a Major franchise which has been so successful in the U.K.

Again I feel the marks were lost for the lack of a surrender rule and no equipment hits which means eliminating someone can sometimes be impossible (graveyard and the Hill fort try to prove a guy is hit in there).I also feel that although the chest protector was good for girls it allowed bounce which is a pain in the ass. Also it was funny to see so many guys pad up . Be a man and take the hit. I shot a guy about half a dozen times and he kept comming so i shot him isn the head and he desided to give up.

The Game areas are also a little small for 50 people games but when it was down to 7 on 15 i was in my eliment, that is how woodsball should be played. Also the lack of buying paint out in the gameZones is a little wack. Two of our biggest spenders ran out of paint during games and this resulted in firing air and hoping no one noticed. I suppose that this is because people will probably fill their hoppers and pods before each game and not actually to restock out there but for those of us who like to be a bit more hardcore with the paint, poddin up before I hit the game is something I'd rather not have to do and no other site requires its customers to do unless you bulk buy the paint.

All in all though, a good site and well worth another visit. Especially as they seem to attract girls like moths to a flame. Extra credit will be awarded if this is a continuing trend.

Pictures were ment to be at the link below
Pictures: http://www.paintballer.ie/album_cat.php?cat_id=69
But for some reason are not , ,, Richie can you look into that please?????

Oh one last thing . Thanks to the guys at IPPA. I had serious fun cant wait for the next one, Thanks again,
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  #6  
Old 25-09-2007
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Ye richie i think you mite b right about the water issue but thers drinking water available now from the kitchen its not left in plain view at the moment coz its in big bottles and what we have expenienced allready with the anti fog solution is that; some people decide hilariously(note the sarcasm) to have a water fight with or without the consent or others around... imagine what they could do with a 5 litre bottle of water... (one group emptied a full bin or rubbish over themselves)

... also them speed bumps although rough ,, can take some lowered cars (one of the lads up there has a lowered scoobie) nd wit 5 lads in it got over them..

cheers for the review by the way .... impartial and gives stuff to work on..
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Old 25-09-2007
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Ah the speed bumps are only a minor issue.

I caught the lads messing with the bin in the corner of my eye alright. Feckers anyways.

I forgot to say cheers to you Mark, for helping us out through out the day also. Keep up the good work.
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  #8  
Old 26-09-2007
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Default Re: Frontier Paintball - Bray

Cheers for the reviews and suggestions guys We are very customer focused so info like this is always welcome! Big well done to you Mark - you obviously made a good impression
Ok i'll try to answer a few points raised as briefly as possible...
1. I have emailed the voucher sellers and had a reply re the 8.50/10.00 euro prices, they will make sure they clarify to everyone buying vouchers how these prices apply (ie bulk discount).
2. Weight of the marker - actually the Inferno is 300g lighter than the Tippmann 98 (yes, it's sad that I know these things ) What may make it feel heavier is that we run on air, and the air tanks are heavier than a co2 tank, or maybe the hills and the resulting fatigue made the marker FEEL heavier, lol!
3. Bouncy paint: At the present time we have no heated paint store in Bray (to be remedied in a few weeks) so the paint I send to the centre has to be on the strong (bouncy) side or the chilly nights would turn it to mush before you even get to shoot it. This will be sorted out once the heated store is in operation.
4. Changing rooms: Something we've never been asked for before, but a good idea. The main problem we have is that planning permission only allows us to have 'x' sq metres of roofed structures, and we're up to the limit already.
5. Shapes field - rough ground and objective hard to achieve. The ground we can do very little about - even if we top soiled and returfed, the flint would work its way through again with the help of the rain. We will get the marshals to add a warning before the game to say 'no sliding or falling hard onto knees'.
As for the game itself, all 22 DF centres across Scotland Wales and England have standardised game rules, because when marshals make up their own rules it often gets silly. EG: Before the standardised rules I once made up a game at Christmas where i hung various bits of Christmas decoration around the field and the players had to capture as much tinsel and baubles as possible and decorate a tree in their base - extra points awarded for artistic impression - now that WAS silly

Here's an idea though: Maybe on a large game (upwards of 30 players on field) we could play 4 x 5 minute games (instead of 2 x 10 minute games) with half of each team shouting and encouraging from the sidelines (x-ball stylee) and the other half racing against the clock to grab the flag, then for the second game swap around so the first players encourage and the watchers play. Then change ends and repeat the 2 games (so 4 x 5 minute games in all instead of 2 x 10 minute games. However this would mean everyone would lose 10 minutes of play although they could still be involved by shouting to their team-mates?? Tell me if you think this is a bad idea or not and give me your suggestions of alternatives.

6. Admission fee: You don't HAVE to buy the starter pack at 15 Euro which includes 100 balls plus gloves when you arrive at the centre, you can just buy the paintballs for 10 Euros.
7. Sniper barrel idea- Yes it's something we have looked into but an 'upgrade' suggests it's something customers would pay for, and how many rental customers would pay a couple of Euros for an extra couple of cms? (keep it clean, this is a family forum). We are trialling an upgrade marker in the UK - the Tippmann X7 - with cyclone feed, so giving an increased rof. Tippmann have lent us a few to test to destruction - we're trying our best but they just won't break This is something we'd have to get authorisation for in Ireland though. It all takes time, but it doesn't mean it won't happen - it took us 2 years of hard work to open in Bray!
8. Own markers - The Centre Manager is already on the case as of this week, and is approaching the Garda to find out what we have to do to get permission for these - same question to our insurance company. Bets on who agrees first?
9. No goggles lifts - I think this is mainly due to the fact that the headshield goggles have chinstraps, which we check are fastened before every double game. This adds an element of 'thinking about taking off your goggles' as you have to pause to undo the strap, which probably involves putting your marker down, so it's not a seconds thoughtlessness just to lift them, which is how 95% of goggle lifts with inexperienced players occur, IMO.
10. No paint for sale in the field - this is not something we do elsewhere either. Selling paint in the field either means running a credit system (we've been stung too many times in the past) or players have to take cash/cards onto the fields with them (not a good idea). So we're stuck with taking enough for 2 games. Maybe additional pack loops to take a further 2 pots. We could get a small number of packs like this made quite easily, but my experience of rental customers, paying rental prices for paint, shooting more than 600 in an double game is rare.
11. A polish safety brief! There's an idea. Any good English /polish speakers out there like to offer their services? I'll have to ask if this is something we need - maybe the polish guys on here could let me know how many of their friends play paintball who would have trouble understanding a safety brief in English? I think all the marshals should learn 'Game Over' in polish as well I can call 'Game Over' in Urdu
12. The VIP Ticker 'vouchers' aren't an initial promotion - they are there for good. We have one team of sellers who visit different shopping centres/malls and shows in the catchment area. We are hoping to open more centres in Ireland in the future so they will be kept busy selling tickets. If you see them go up and say hi, but don't expect them to know all about your Matrix or Ego or even know what Sup'Air ball is - these guys are rental ticket sellers, not paintballers, though they have played a couple of times at our UK centres.

On the subject of new centre, if you hear of woodland near you that may be suitable or a paintball /airsoft centre selling up - plz message / email me All areas considered!
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  #9  
Old 03-11-2007
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Default Re: Frontier Paintball - Bray

Name & Location: Frontier Paintball, Killruddery House, Bray. Co Wicklow

Website Links: www.frontierpaintball.ie

Field type: Woodsball with two SpeedBall fields

Number of Visits: Two

Can bring own marker?: No , but dont have one

Masks: JT Elite Headshield (full head coverage)

Scoring: 10 points per game , we still came first even though we only played 5 games even though we should have played 6.

Head shot count: No, nor do equipment hits

Marshals: Very good but terrible on the last two games , Bomb the Fort and Take the Castle , mainly cause the other team were cheating. I was so annoyed i lost the plot , seriously i went nuts and went rambo on the asses. Cheater are ******* , enough said .

Games and my short story:

Graveyard Speedball
The first game and i was in rambo mode , really i was, we broke fast with myself hanging far back slipped on the sloping field nearly broke a knee cap ,So i hanged back and gave directions and cover to my friends. Funniest thing happened , i was shouting up to my friend Maloner who was the player highest up the field , i scream at him "2 back right" the mad fool stands up to hear me and gets a good few in the head and chest. It finished 3 of left to take the win. The second round was fairly easy though , we took the whole left side and basically won from that.

Take the Castle/Flag
This was the hardest of the lot , tactics were two teams run either side but we couldnt get a finger on the flag, hard. on the defensive side we just camped as you would do and the same out come happened.

Capture the Village
This game we were amped and ready to continue owning their asses, 4 houses we had to take so we broke into 3 groups and rushed the 2 closest house and took them with ease, we then just weeded out the rest and eventully took the rest. Basically the same ting happened in the second round.

Bomb the fort
This was i thought going to be the hardest out of the lot but my friends rocked them at the start, most of are made a dash for the bunkers on either side. It was basically a shootout for a few minutes until , myself and a friend ran straight at the shed (i call it a shed), sliding into the side of it to get cover. We saw the rest with the bomb on the other side myself and my buddy just started roaring and drew their attendion away from the other side. Lucky most of the defending team were out so he got the bomb in. :P .
But this is were it all go tits up. Were all defending great not taking to many casualites but when the marshall shouts 3 mins a guy grabs the bomb FROM THEIR SPAWN and just runs straight down the side ignoring all the hits he got and just runs straight into the shed with paint all other him, Bull**** .Marshalls said we lost and all hell broke loose shouting and arguing like crazy in the end we cooled it when back to the safe zone.

Take the Castle/Flag
We played this field again we weren't please at all , and things were about to get even worst. We started by attacking and the same plan but for some strange reason this time the defenders can leave the castle , Marshalls forgot to mention this to us. So they broke out after 2 mins and covered the side of the castle. Knowing this we thought we could actually win because one hits kills for the defenders. But nope the 2 scum decide to ignore the rules and sit in bushes and stay their for the remainder of the round they were shoting people after they got shot now this went on for a good few minutes . This were we blew are lids , we shouted at the marshall but he was to far from the action to hear us, and thus a fight broke out , i say a fight i mean HANDBAGS. The round was ended. On the defensive side the Marshalls gave us a talk saying , We saw it so you can deduct points from or just finish the round off . We decided to continue the last round and just layed down law and just unleashed all are paintballs on them i mean ammo was being used up at a crazy rate , they were not get a close to the flag or castle.....or even the spawn. But because we were playing the same thoughtout the day they decided to ruin it .....AGAIN when the Marshall called 3 mins 2 guys just ran straight for the flag taking hit after hit and not going back respawn , they grabbed the flag and the Marshall jumped in to stop the game, shouting "No no no , you lose not respawning....Altered the game". We won the game but still was pissed cause they ruined it.

Barrel Speedball
We never got to play it

In the end we pissed at the last to games but still we came first and the voucher and cert were ours .

Score : 8/10

Oh i will be back again
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  #10  
Old 11-11-2007
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Was just talking to IPG at Toys4BigBoys. Apparently, with a license in hand and on your person, you may bring your own Marker.

Anyone confirm?

ironclaw
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  #11  
Old 11-11-2007
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Quote:
Originally Posted by ironclaw";p=&quot View Post
Was just talking to IPG at Toys4BigBoys. Apparently, with a license in hand and on your person, you may bring your own Marker.

Anyone confirm?

ironclaw
We were told that they were not allowed full stop. The people at toys 4obigboys do not run the site, so I would listen to the people who run the site first.
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  #12  
Old 15-11-2007
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Default Re: Frontier Paintball - Bray

Thats cool. Just thought I'd bring it too the forum. He seemed to know about Licensing etc, so I thought he probably knew what he was on about
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  #13  
Old 15-11-2007
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ye cheers for that bro , its good to know if someone is feeding wrong info as it can be dealt with... it could look like we're listing off bs just to get numbers on site , but its not worth the hasstle at all.. .
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  #14  
Old 13-01-2008
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Default Re: Frontier Paintball - Bray, Review and Video

this place is ace. has good venue especialy the veitcong village. 1 thing though, you need to bring about 200 euro for paintballs and food+drink because you play all the games twice somtimes 3 times and and end up spending more than you thought. but dont let that deter you going this place is brilliant
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Old 15-01-2008
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Can't wait for a dry spell to go up. Any Frontier Officials on the site? I'd like to get in touch.
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Old 15-01-2008
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Quote:
Originally Posted by ironclaw
Can't wait for a dry spell to go up. Any Frontier Officials on the site? I'd like to get in touch.
Hi Michael here from frontier you can call our booking office on 1850 246 200 or my number is 0860456871.

Cheers
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  #17  
Old 21-01-2008
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Default Re: Frontier Paintball - Bray, Review and Video

ok now were do i start 1st im a little sour 4m balling today went down with a few work mates and have say exellent had such a good day apart form 7am up to hit the rush hour traffic but was all worth it

now to start the 1st game was the barrall speedball on the new filed wood-chipings
and i have say was a nice filed to play.

on the we headed to the villege were we had take the huts was grand if you start from the top of the filed as there is a lot more cover
as myself and a mate were not seen by the marshal till he called game. and we stood up nice little bunker were you can pick off the enemy as the come around to get in to one of the huts.
the next game was off up to the castle and was a nice game nice hight if you are in the castle very hard to get hit if you are on top a little tip if you are attaking save ammo and just run for it

the next game we played was a speedball in zone one again and made it a all out war if u get shoot so keep going was a lot of fun and some very close combat in this game

over all the day was very good

i seen the new area were you have to attack the bridges there are 3 in total and the area looks very well and i think they are going to combine it with the fort which will be a good bita craic

another problem i came across was when we were leaveing we had pull a TREE off the road that had blown over

i will be back to this venue soon and will bring more money i spent prop 130 on paint but well worth it 10/10
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Old 03-03-2008
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Default Re: Frontier Paintball - Bray, Review and Video

This place sounds sweet. I'm headed there on the 15th of March, but am wondering if I can bring a ghillie suit to wear atop the supplied clothing?
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Old 03-03-2008
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I think own playing gear (not markers) are allowed as long as u sign a waiver. Not much use for the ghillie though, there is a lack of forest cover around some of the game zones. I have a ghillie and have yet to find a site where it would actually be more useful than just plain old sneaking around. Also they are smaller zones so u would be better off doing a quick attack than lying around waiting for someone.maybe would be useful in the fort game. The place is good tho, well run and all.
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Old 03-03-2008
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it'd intimidate people


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